MjxUpUp/Forge

forge-dsh

为 DeepSeek Harness 提供 Forge 质量门禁:任务门禁、改前必读、危险命令拦截与质量评分,经 DSH 类型化拦截点由本地 forge CLI 执行。需本机安装 forge CLI,缺失时插件 fail-open 并在会话开始时尽力提示;任务门禁还要求项目已执行 forge init。

‍ 开发与运行时

@agent_forge/forge-dsh

Forge quality gates for DeepSeek Harness (dsh) — task gates, read-before-edit, bash hazard interception, and quality scoring, enforced inside DSH sessions through the harness's typed interception points.

Forge is an AI-code quality gate engine. This plugin is a thin Cordis wrapper: it forwards DSH tool/session events to the forge CLI and translates forge's verdicts back into DSH decisions. All gate logic lives in the forge binary — the plugin itself has no third-party runtime dependencies (无第三方运行时依赖); its only dependency is the pinned @agent_forge/forge package that ships the binary (see Requirements below).

How it works

The mapping table below and the fail-open contract at the end of this README
are the two-sided bridge contract, mirrored machine-readably in
contract.json and enforced by forge's compat snapshot
(surface bridges). Change all three together: contract.json, this README,
and the tests on both sides.

DSH interception point · forge hook event · A forge block becomes tools/pre-execute · PreToolUse · {kind:'deny', reason} tools/post-execute · PostToolUse · {kind:'block', feedback} (error result) agent/pre-step · UserPromptSubmit · {kind:'reject'} agent/session-start · SessionStart¹ · context queued, delivered with the next agent/pre-step² agent/turn-stopping · Stop · agent.steer(reason) → another step

¹ source:'compact' additionally fires forge's PostCompact group — the preview builds expose no dedicated compaction point.

² agent.inject() at session start was observed to drop the contexts silently, so they ride the first pre-step instead; that pre-step waits up to startWaitMs (default 1500) for the detached session-start run, and a rejected step keeps the queue for the next one.

DSH tool names map onto the Claude Code names forge dispatches on (write/edit/str_replace_editor→Write/Edit, bash/pwsh→Bash, read/read_image→Read, skill→Skill); unmapped tools pass ungated. The wired hook roster mirrors forge's canonical spec (lib/spec.json, drift-guarded by a Go test in the Forge repo) — freeze-guard, task-guard, assertion-check, read-before-edit, bash-guard, hazard-guard, auto-compile, workflow-test-guard, file-sentinel, tool-track, test-nudge, failure-track (PostToolUseFailure), subagent-track (SubagentStop), task-verify, review-stop, skill-trigger, doc-lint, conventions-write, gate-cmd-form, task-drift, resume-reinject, compact-resume, conventions-context, and the session-start group. failure-track/subagent-track are mirrored in the spec but inert until DSH exposes the corresponding event points (the preview builds have neither).

Requirements

  • The forge CLI. The plugin depends on @agent_forge/forge (pinned to the plugin's

own version), so installing it through DSH installs forge and uninstalling removes it — nothing to put on PATH. The bundled binary is not on PATH, so at session start the agent is told its absolute path to run forge … commands with. Override with forgeBin, or FORGE_BIN, to use a different forge. The project still needs forge init for task gates to have state to enforce.

  • DeepSeek Harness 0.1.0-rc.7 – 0.2.1-rc.2, Node.js ≥ 18. The bridge contract is

pinned to 0.1.0-rc.7 (contract.json); 0.2.1-rc.2 is the desktop build this plugin runs on (pre-tool interception verified live there; a full five-event regression across the range is still pending).

  • Windows works out of the box: the bundled binary is forge.exe, and a forge.cmd

shim from a global npm install is spawned through cmd.exe (a bare spawn cannot execute it); timeout kills tear down the whole child tree via taskkill /T.

Install

is the dsh profile that is actually running. **The desktop app runs the desktop profile** — installing into any other profile (e.g. web) succeeds but the plugin never loads in the app. List your profiles under ~/.dsh/profiles/`.

# from npm
dsh plugin --profile <profile> add @agent_forge/forge-dsh

# or straight from the Forge repo (subdirectory install)
dsh plugin --profile <profile> add "github:MjxUpUp/Forge#main&path:/plugins/forge-dsh"

# local development (run from this directory; `link:.` works on Windows too)
dsh plugin --profile <profile> add "link:."

The plugin hot-loads into a running dsh — adding or removing the bundle reloads the profile. If a given build does not pick it up, restart the host once. Start a new session to pick up the SessionStart context, and check the bridge's state with /forge-status (probe result, wired groups, recent verdicts). To uninstall: dsh plugin --profile remove @agent_forge/forge-dsh — the bundled forge goes with it — or keep it installed but inert with enabled:false.

Config

Keys go on the bundle entry in the profile's cordis.patch.yml — the user-editable patch layer. Do not edit the generated cordis.yml: the loader rewrites that root on every boot, so anything written there is lost (the desktop app manages its own profile under ~/.dsh/profiles//):

# ~/.dsh/profiles/<profile>/cordis.patch.yml
- id: forge-quality
  name: "@agent_forge/forge-dsh"
  config:
    forgeBin: forge      # binary name/path. Precedence: this key > FORGE_BIN > bundled forge > PATH `forge`
    timeoutMs: 30000     # per-hook ceiling; timeout kills and FAILS OPEN
    startWaitMs: 1500    # first pre-step waits this long for session-start contexts
    welcome: true        # one first-turn line telling the user Forge is active (false = silent)
    checkLatest: true    # /forge-status compares the plugin version with the registry's latest (false = never ask)
    locale: auto         # language of the plugin's own messages: en | zh | auto (env FORGE_DSH_LOCALE, then system)
    batch: auto          # one forge process per matcher group: auto (default, needs a forge of the plugin's own version) | true | false
    enabled: true        # false unwires every listener
    debug: false         # log fail-open hook errors to console.error

Fail-open contract

Blocks are read from forge's stdout JSON (decision:"block"), never inferred from exit codes: the verdict reason and its additionalContext exist only in that JSON, and forge reuses exit 2 for hard errors as well. Every infrastructure failure (forge missing, spawn error, unparseable output, timeout) fails open: a forge outage never locks the agent out of its own tools. Such hook-run failures are silent by design; surface them with /forge-status or debug:true.

A missing forge binary is the one exception to that silence: each session start probes forge --version once (until a probe succeeds — the answer is then cached for the process lifetime) and, when the probe fails, queues a visible notice (delivered with the first pre-step) naming the configured forgeBin. Without it an uninstalled CLI would look exactly like a healthy plugin gating nothing. The notice is informational, not a switch — while the binary is missing, every hook attempt fails open on its own, so gates are inactive whether or not the probe ran. Installing forge needs no host restart: the next session probes again and gating resumes.

Two latency points to know. A matched group can run as one forge hook batch process (forge runs the group's hooks in order and stops at the first block) instead of one process per hook — roughly 2.4× faster on a measured PreToolUse/Bash group (716ms vs 1720ms on a loaded dev machine). With the default batch: auto that happens only once the probe shows a forge of the plugin's own version: batch asks forge to pick the group by the plugin's matcher string, and a forge that disagrees would either print nothing on a block (older than the stdout fix) or silently run an empty group, so any other forge stays on the per-hook path, which depends on hook names only. batch: true forces batch and gives that protection up (with a mismatched forge a group can run empty without any error); use it only with a forge you know matches. false forces per-hook. Whatever the mode, a batch that fails is never taken as an allow: that group is re-run per hook for the call (hooks the batch already ran may run again; observation-only ones are de-duplicated by forge). Three failures in a row switch batch off; a batch that times out keeps just that group per-hook for ten minutes, then tries it again, because batch gives the whole group one timeoutMs and a single hung hook would otherwise starve the gates behind it. The three-failures count is per group. /forge-status shows all of this. And a gate that legitimately exceeds timeoutMs (e.g. auto-compile cold-building a large project past 30s) silently loses that run's feedback to fail-open (visible in /forge-status). Raise timeoutMs on big projects.

A session whose gates keep failing open used to look healthy while checking nothing. After three fail-open runs in one session the plugin says so once, at the next Stop that is not already steering for a real block: how many runs lost their feedback, where to look (/forge-status) and what to raise (timeoutMs). It is advisory — nothing is blocked. The batch to per-hook downgrade is not counted: that run still executed its gates.

The plugin delivers the bridge and (as a dependency) the forge CLI, not the skill library DSH reads from ~/.agents/skills. When that directory holds no skill, the first-turn onboarding adds one line offering forge skills install --global --target agents; the model runs it only after the user agrees, since it writes the home directory. The offer is made once per host process, so a user who declines is not asked again at every new session. Resume, subagents and welcome: false sessions get no offer.

Whether forge takes over a project is asked once per project — the same on every host. Forge does not infer consent from "the plugin is installed" (init-suggest's takeover preference is the opt-in), so a DSH install behaves like a Claude Code plugin install here; the model relays the question from forge's own init-suggest advisory, which the receipt filter below never drops.

Status-only receipts that forge prints when it has nothing to say (no weakening detected, all skills SAFE, no .mcp.json …) are dropped before injection — the host turns every allow context into a synthetic user message, and these carry no instruction. Anything else, including notes the plugin has never seen, passes through.

/forge-status opens with plugin: latest: — an old install keeps working but silently misses fixes, and this is the one place a user looks when something seems off. It is a single read-only request with a 3-second timeout, made only when the command runs (never at load or session start); offline, a private registry or an odd answer shows unknown, and checkLatest: false never asks. It also reports a dispatch: line (batch or per-hook) and the probe line after the header: probe: ok (forge version …), probe: FAILED — gates inactive (…), or not run yet before the process's first session start. It also lists wall time per interception point (runs, average, max) and each recent run's duration.

Known watch items (dsh preview)

  • No stop-hook loop guard in the preview builds (0.1.0-rc.7 – 0.2.1-rc.2) —

a permanently-failing Stop gate steers at every stop boundary. forge's Stop gates are self-limiting once their gate passes, but a stuck gate loops the turn.

  • SessionStart context rides the first pre-step: the detached run is awaited for at

most startWaitMs; a session whose first step arrives sooner than the run finishes gets the context with its next step instead of the first.

  • DSH is a developer preview; pin this plugin's version alongside your dsh version.

Development

npm install --no-package-lock   # @deepseek-ai/cordis for the wiring tests (+ the bundled forge, unused by them)
npm test      # mapping, runner (incl. cross-OS planSpawn units), decision folding, real-cordis wiring

test/doubles/fake-forge.mjs stands in for the forge binary; the wiring suite boots a real cordis runtime and asserts dispatch order, short-circuit semantics, payload shape, and every decision mapping.